### Platform debug model

The platform debug model defines generic debug interfaces that are intended to be implemented and extended in concrete, language-specific implementations.

#### Artifacts

The model includes classes that represent different artifacts in a program under debug. All of the artifacts implement IDebugElement in addition to their own interfaces. The model includes definitions for the following artifacts:

- Debug targets (IDebugTarget) - a debuggable execution context, such as a process or virtual machine
- Expressions (IExpression) - a snippet of code that can be evaluated to produce a value
- Memory blocks (IMemoryBlock) - a contiguous segment of memory in an execution context
- Registers (IRegister) - a named variable in a register group
- Register groups (IRegisterGroup) - a group of registers assigned to a stack frame
- Stack frames (IStackFrame) - an execution context in a suspended thread containing local variables and arguments
- Threads (IThread) - a sequential flow of execution in a debug target containing stack frames
- Values (IValue) - the value of a variable
- Variables (IVariable) - a visible data structure in a stack frame or value

Plug-ins that implement language-specific debuggers typically extend these interfaces to include language-specific behavior. All debug elements can return the id of the plug-in that originated them. This is important for registering other classes that are associated with a debug model, such as UI classes.

#### Actions

The model also includes interfaces that define a set of debug actions that are common behaviors among debug artifacts. These interfaces are implemented by debug elements where appropriate. They include the following actions:

- Disconnect (IDisconnect) - the ability to end a debug session with a target program and allow the target to continue running
- Step (IStep) - the ability to step into, over, and return from the current execution point
- Filtered step (IFilteredStep) - the ability to step with a set of filters applied to the operation
- Suspend and resume (ISuspendResume) - the ability to suspend and resume execution
- Terminate (ITerminate) - the ability to terminate an execution context
- Modify a value (IValueModification) - the ability to modify the value of a variable

If you look at the definitions for the platform debug elements, you will see that different elements implement different debug actions. Standard interfaces for the elements and their behaviors allow the platform to provide abstract implementations of utility classes and UI support that can be extended for concrete implementations of debuggers.

#### Events

Debug events (DebugEvent) are used to describe events that occur as a program is being debugged. Debug events include the debug element that is associated with the event. Each kind of debug element has a specific set of events that it supports as documented in DebugEvent.

Debugger UI classes typically listen to specific events for elements in order display information about changes that occur in the elements. Debug events arrive in groups called debug event sets. Events that occur at the same point of execution in a program arrive in the same set. Clients should implement an IDebugEventSetListener and register the listener with the org.eclipse.debug.core plug-in in order to receive debug events.